Ys: Memories of Celceta/Gameplay (2024)

  • Ys: Memories of Celceta
  • Table of Contents
  • Gameplay
  • Walkthrough

Table of Contents

  • Controls
  • Characters

  • Casnia Mine
  • Frontier City of Casnan
  • Beast Plains
  • Forest of Dawn
  • Comodo Village
  • Ancient Burrow
  • Algon River Basin
  • Selray Village
  • Sacred Beasts' Nest
  • Underground Ruins
  • Highland Town
  • Tower of Providence
  • Danan Village
  • Lake Tolmes Ruins
  • Colonia Artifact Laboratory
  • Iris, World of Records

Appendices

  • Equipment
  • Items
  • Quests
  • Monsters
  • Memories
  • Achievements and trophies

Select controller:

PlayStation 4,Xbox,Keyboard & Mouse

Contents

  • 1 Camp Menu
  • 2 Combat
    • 2.1 Attack Types
    • 2.2 Skills
    • 2.3 Attack Bonuses
    • 2.4 Advanced Controls
    • 2.5 Dropped Items
    • 2.6 Status Effects
  • 3 Party
  • 4 Unique Actions
  • 5 Monuments
  • 6 Harvest Locations
  • 7 Resting

Camp Menu[edit | edit source]

Equip
Change party members equipment
Skills
Equip skills
Items
Use consumables, equip artifacts, and view items
System
Save and load game, change options
Party
Adjust party members
Journal
View entries for story, quests, monsters, materials, manual, and records
Memories
Recall found memories
Map
View map

Combat[edit | edit source]

Attack Types[edit | edit source]

Each party member has one of three attack types: slash, strike, or pierce. Enemies may have a weakness to one of the types. Effective attacks are shown with yellow numbers and ineffective attacks are shown with blue numbers. In general, slash attacks are effective against soft enemies, strike attacks are effective against hard enemies, and pierce attacks are effective against nimble and flying enemies.

Skills[edit | edit source]

Party members may learn skills when they attack strong enemies. Up to four skills can be equipped and they map to and a face button. Skills require SP and gain EXP when used. They can be leveled up to a maximum of 3.

EXTRA skills are powerful attacks that can be unleashed by pressing when the EXTRA gauge is full. The EXTRA gauge is a yellow circle that fills up over time and when skills are used.

Attack Bonuses[edit | edit source]

Aerial Combo
Attack airborne enemy. Damage is increased and obtain gold, SP, and life energy.
Skill Finish
Defeat an enemy using a skill. Regain half of SP and obtain life energy.
Excellent Kill
Defeat an enemy using attack type it's weak against. Drops more gold and may drop rare items.

Advanced Controls[edit | edit source]

Flash Guard
Guard just as an enemy attacks. Damage is nullified, SP and EXTRA gauges increase, and all attacks are critical for a short time.
Flash Move
Evade just as an enemy attacks. Invincible for a short time and enemies will move in slow motion.

Dropped Items[edit | edit source]

Enemies may drop the following when defeated. If they leave behind a corpse, it can be attacked to drop more items.

Gold
Drops in different values.
Life Energy
Small or large green orb that recovers a small amount of HP.
Materials
Used for reinforcing, refining, and exchanging.

Status Effects[edit | edit source]

StatusDurationEffect
PoisonLongHP slowly decreases.
ParalysisLongOccasionally halts movement.
HeavyMediumMovement speed is decreased.
BurningShortHP rapidly decreases.
FreezingShortUnable to move.
MisfortuneLongDrop gold upon taking damage.
CurseLongEnemy attacks are always critical.

Party[edit | edit source]

Up to three characters can be active in the party and they can be swapped out in the camp menu. Reserve characters will still earn EXP. You can switch the playable character by pressing or . The party AI can be changed to focus on attacking () or evading (). The AI controlled party members will automatically harvest and pick up dropped items.

Once there are three characters in the party, party abilities become active. There are two based on the attack types.

Rare Item Drop Rate Up
One of each attack type. Enemies may drop more rare items.
Increased Damaged
Two with the same attack type. Party members deal increased damage.

Unique Actions[edit | edit source]

Each party member has a unique action that can be used when encountering a target circle on certain objects or locations. If the target circle is red, then you need to switch characters. Once you have the right character, press to perform the action and an event will occur.

Monuments[edit | edit source]

Stone monuments will activate when touched and are shown on the map. They restore all HP and cure any status effects. After a game over, you can retry at the last monument you touched or the last town or camp you visited.

Harvest Locations[edit | edit source]

Stupendous Scavenger

Discovered every resource point.

Harvest locations are found throughout Celceta and can be attacked to drop materials. They regenerate after some time has elapsed. Once discovered, they are shown with an icon on the map.

Resting[edit | edit source]

When standing still in outside areas, party members will put away their weapons and slowly recover HP. The Spirit Cape artifact can be equipped to increase the healing rate and recover in indoor areas.

Go to top

  • Ys: Memories of Celceta
  • Gameplay
  • Controls

Table of Contents

  • Controls
  • Characters

Walkthrough

  • Casnia Mine
  • Frontier City of Casnan
  • Beast Plains
  • Forest of Dawn
  • Comodo Village
  • Ancient Burrow
  • Algon River Basin
  • Selray Village
  • Sacred Beasts' Nest
  • Underground Ruins
  • Highland Town
  • Tower of Providence
  • Danan Village
  • Lake Tolmes Ruins
  • Colonia Artifact Laboratory
  • Iris, World of Records

Appendices

  • Equipment
  • Items
  • Quests
  • Monsters
  • Memories
  • Achievements and trophies

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Ys: Memories of Celceta/Gameplay (2024)
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